Archibald for Pocket PC and Windows Mobile is released!
We are proud to finally announce Archibald’s Adventures for Pocket PC and Windows Mobile platform. You can now enjoy the game even on your handheld devices. The mobile version includes:
- All 114 levels from the original game
- Support for both low-resolution and high-resolution devices, including but not limited to 240×240, 320×240, 320×480, 480×480, 640×480 and 800×600
- Support for any screen orientation (landscape, portrait)
- Support for Pocket PC 2003, 2003SE, Windows Mobile 5 and Windows Mobile 6 powered devices
Of course you can try the demo version, which includes 30 levels from the game. The game requires stylus and touch screen.
If you have already ordered PC or Mac version of the game, you don’t need to buy the game again, although we would appreciate any support. Just use the registration code from your PC or Mac version and it will unlock the mobile version. Although we know that this decision can make the game more subject to be pirated, it just feels right to us.

The game supports virtually any screen resolution and orientation. The minimum supported resolution is 240×240. If your device’s display has smaller resolution than 480×480, the game uses low-resolution graphics (tiles 25×25 pixels). If your device’s display is 480×480 or bigger, the game uses high-resolution graphics (tiles 40×40 pixels, same as PC and Mac version).

For now only English version of the game is available, but we are working on locatization for other languages too. Czech and Russian versions are already finished, German and French are in progress. New Archibald’s Adventures release with all languages is planned at the beginning of 2009.
Along with the multi-lingual version we plan to release update with at least 50 new levels. But don’t expect some easy levels for kids, that will the hardest levels in the game
For those of you who are wainting for the iPhone version: altough the game is completed, we have run to problems regarding Apple and App Store, so the game won’t be released on App Store sooner than in Q1 2009.
Boovie
Tags: Archibald's Adventures

December 6th, 2008 at 6:01 pm
i think that you use sdl ,could you release sdl libraries used to develop this game ? because there is no sdl for PocketPC I would like to use that to port our game to pocket pc
Thanks David
December 6th, 2008 at 8:12 pm
Hi David,
Only Windows and Mac OS X version of the game use libsdl. The PocketPC version uses PocketHAL graphics library (along with standard Win32/WinCE event processing). You can get the library at http://www.droneship.com. Hope that helps,
Petr
October 19th, 2009 at 2:40 am
cool game